Sprite Clock

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rbytes
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Sprite Clock

Post by rbytes » Wed Mar 27, 2019 3:17 am

;)
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Last edited by rbytes on Wed Jun 26, 2019 12:09 am, edited 2 times in total.
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Mr. Kibernetik
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Re: Sprite Clock

Post by Mr. Kibernetik » Wed Mar 27, 2019 3:52 am

Very nice looking clock!

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Re: Sprite Clock

Post by rbytes » Wed Mar 27, 2019 3:56 am

Thanks. Mr. K. 8-)
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Re: Sprite Clock

Post by GeorgeMcGinn » Thu Mar 28, 2019 7:54 am

Great program Richard.

I don't do too much with SPRITES, but this program will give me a chance to try somethings, like making the clocks smaller, and running or seeing if I can run multiple clocks from different time zones/continents.

I have SPRITE sheets for casino games, and I finally downloaded my Roulette and Baccarat programs that I wrote in QB64 back in the 90's and this program is simple enough for me to finally learn about SPRITES so I can write programs that use a set of graphics that are already put on a page and displayed in my programs.
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rbytes
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Re: Sprite Clock

Post by rbytes » Thu Mar 28, 2019 10:51 pm

Yes, if you change the scale values on all the sprites by the same amount, you can generate multiple smaller clocks.
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